#4677
O persoană studioasă din Cartelul Sinaloa vă pune la dispoziție o matrice pătratică n x n
care memorează numai valori binare. Această matrice este de tip MatrixChess dacă orice valoare de 0
se învecinează doar cu valori de 1
și invers, orice valoare de 1
se învecinează doar cu valori de 0
. Verificați dacă matricea dată este de tip MatrixChess și puteți veți primi o bursă de studiu în interiorul cartelului!
Folclorul informatic
Problema | MatrixChess | Operații I/O |
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---|---|---|---|
Limita timp | 0.1 secunde | Limita memorie |
Total: 64 MB
/
Stivă 8 MB
|
Id soluție | #57965470 | Utilizator | |
Fișier | matrixchess.cpp | Dimensiune | 1.06 KB |
Data încărcării | 05 Mai 2025, 18:55 | Scor / rezultat | 100 puncte |
matrixchess.cpp: In function 'int main()': matrixchess.cpp:13:18: warning: unused variable 'm' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:21: warning: unused variable 's' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:26: warning: unused variable 'c' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:31: warning: unused variable 'd' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:34: warning: unused variable 'k' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:39: warning: unused variable 'maxi' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:47: warning: unused variable 'poz' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:52: warning: unused variable 'mini' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:69: warning: unused variable 'x' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:72: warning: unused variable 'p' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:75: warning: unused variable 'q' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:78: warning: unused variable 'aux' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:83: warning: unused variable 'N' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:86: warning: unused variable 'E' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:89: warning: unused variable 'S' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:92: warning: unused variable 'V' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:95: warning: unused variable 'ni' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:99: warning: unused variable 'nj' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:103: warning: unused variable 'ei' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:107: warning: unused variable 'ej' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:111: warning: unused variable 'si' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:115: warning: unused variable 'sj' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:119: warning: unused variable 'vi' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^ matrixchess.cpp:13:123: warning: unused variable 'vj' [-Wunused-variable] int i, j, n, m, s=0, c=0, d, k=0, maxi=0, poz, mini=1000000000, x, p, q, aux, N, E, S, V, ni, nj, ei, ej, si, sj, vi, vj; ^
Test | Timp | Mesaj evaluare | Scor posibil | Scor obținut | ||
---|---|---|---|---|---|---|
0 | 0 secunde | OK. | 5 | 5 | ||
1 | 0 secunde | OK. | 5 | 5 | ||
2 | 0 secunde | OK. | 5 | 5 | ||
3 | 0 secunde | OK. | 5 | 5 | ||
4 | 0 secunde | OK. | 5 | 5 | ||
5 | 0 secunde | OK. | 5 | 5 | ||
6 | 0 secunde | OK. | 5 | 5 | ||
7 | 0 secunde | OK. | 5 | 5 | ||
8 | 0 secunde | OK. | 5 | 5 | ||
9 | 0 secunde | OK. | 5 | 5 | ||
10 | 0 secunde | OK. | 5 | 5 | ||
11 | 0 secunde | OK. | 5 | 5 | ||
12 | 0 secunde | OK. | 5 | 5 | ||
13 | 0 secunde | OK. | 5 | 5 | ||
14 | 0 secunde | OK. | 5 | 5 | ||
15 | 0 secunde | OK. | 5 | 5 | ||
16 | 0 secunde | OK. | 5 | 5 | ||
17 | 0 secunde | OK. | 5 | 5 | ||
18 | 0 secunde | OK. | 5 | 5 | ||
19 | 0 secunde | OK. | 5 | 5 | ||
Punctaj total | 100 |
www.pbinfo.ro permite evaluarea a două tipuri de probleme:
Problema MatrixChess face parte din prima categorie. Soluția propusă de tine va fi evaluată astfel:
Suma punctajelor acordate pe testele utilizate pentru verificare este 100. Astfel, soluția ta poate obține cel mult 100 de puncte, caz în care se poate considera corectă.